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Мапинг.(Изготовление Карт,Интерьеров,Зданий)Бесплатно
Дата: 16.01.2011, Воскресенье, 14:27:14 | Сообщение # $NUMBER
Группа: VIP
Сообщений: 1021
Репутация: 815+
Хотите обустроит сервер
  • Красивыми обьектами.
  • Сделать Классный интерер.
  • Добавить Домов,Зданий,ОФисов.
  • Изгатовление Дм карт, Дм Зон.
  • Изгатовление Гоночных трасс.

    Также можно заказать что то свое новое.(Писать уж в личку.)
    ___________

    Code
    [i]Заказ №( По порядку, смотри последний)
    Тематики:
    Стример(если есть):
    Макс количество обьект:[/i]

    _____________________

    Изгатавление, до 3-x дней.


    Бесплатно!=)

  • Дата: 16.01.2011, Воскресенье, 17:39:00 | Сообщение # $NUMBER
    Группа: Модераторы
    Сообщений: 1045
    Репутация: 1112+
    Тимка, Эмм...
    Платно, бесплатно?
    Дата: 16.01.2011, Воскресенье, 20:25:35 | Сообщение # $NUMBER
    Группа: VIP
    Сообщений: 1021
    Репутация: 815+
    Ryder_Wilson,
    Естественно бесплатно.)
    Дата: 17.01.2011, Понедельник, 08:12:05 | Сообщение # $NUMBER
    Группа: Забаненые
    Сообщений: 273
    Репутация: 251+
    Красавчик что бесплатно. Удачи что еще сказать. Меня не возьмешь к себе в команду маперов?
    Дата: 17.01.2011, Понедельник, 15:08:05 | Сообщение # $NUMBER
    Группа: Проверенные
    Сообщений: 207
    Репутация: 224+
    Заказ №1
    Тематики: Интерьер аэропорта. Желательно сделать приближенный к реальности.

    Стример(если есть): Не столь важно
    Макс количество обьект: Не столь важно
    Дата: 17.01.2011, Понедельник, 15:10:16 | Сообщение # $NUMBER
    Группа: Проверенные
    Сообщений: 50
    Репутация: 123+
    Vadim_Cool, Могу взяться. Пиши: 34-243-632
    Дата: 17.01.2011, Понедельник, 18:01:04 | Сообщение # $NUMBER
    Группа: VIP
    Сообщений: 1021
    Репутация: 815+
    TylerG, да ради бога, Видешь заказ. Делай но если я его не делаю.))
    Vadim_Cool, Так есть же он . Или тебе осбоый нужен?
    Дата: 17.01.2011, Понедельник, 18:09:54 | Сообщение # $NUMBER
    Группа: Забаненые
    Сообщений: 273
    Репутация: 251+
    Тимка, Там просто аэропорт. Точнее одни текстурки. Я щяс думаю может его начать делать.
    Дата: 17.01.2011, Понедельник, 19:00:03 | Сообщение # $NUMBER
    Группа: VIP
    Сообщений: 1021
    Репутация: 815+
    TylerG, начанай

    Добавлено (17.01.2011, 19:00:03)
    ---------------------------------------------

    Code
    Заказ №1  
    Тематики: Интерьер аэропорта. Желательно сделать приближенный к реальности.  

    Стример(если есть): Не столь важно  
    Макс количество обьект: Не столь важно

    Заказ в разработке.
    Дата: 17.01.2011, Понедельник, 19:45:35 | Сообщение # $NUMBER
    Группа: Забаненые
    Сообщений: 273
    Репутация: 251+
    Веля веля с собейтом. Ах ты читерюга XD. А так мне понравился
    Дата: 17.01.2011, Понедельник, 19:45:52 | Сообщение # $NUMBER
    Группа: VIP
    Сообщений: 1021
    Репутация: 815+
    velix, Спасибо)
    Прикольно сам делал?
    Дата: 17.01.2011, Понедельник, 21:31:46 | Сообщение # $NUMBER
    Группа: Забаненые
    Сообщений: 273
    Репутация: 251+
    Vadim_Cool, Вот сделал перед сном.
    Code
    CreateObject(18553,1251.66491699,-789.17498779,1084.29980469,0.00000000,0.00000000,0.00000000); //object(count_ammundoor) (1)
    CreateObject(5004,-1838.52539062,29.07519531,1053.96582031,0.00000000,0.00000000,0.00000000); //object(lasrnway6_las) (1)
    CreateObject(2773,-1858.74597168,47.43671417,1054.71850586,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (3)
    CreateObject(2773,-1860.68151855,47.42884064,1054.71850586,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (4)
    CreateObject(2773,-1862.61230469,47.43066406,1054.71850586,0.00000000,0.00000000,90.24719238); //object(cj_airprt_bar) (5)
    CreateObject(2773,-1864.55126953,47.43153381,1054.71850586,0.00000000,0.00000000,90.24719238); //object(cj_airprt_bar) (7)
    CreateObject(2773,-1866.48266602,47.42868042,1054.71850586,0.00000000,0.00000000,89.99719238); //object(cj_airprt_bar) (8)
    CreateObject(2773,-1868.40600586,47.43988800,1054.71850586,0.00000000,0.00000000,89.74182129); //object(cj_airprt_bar) (9)
    CreateObject(2773,-1855.32983398,45.02712250,1054.71850586,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (10)
    CreateObject(2773,-1857.25512695,45.02712250,1054.71850586,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (11)
    CreateObject(2773,-1859.17773438,45.02636719,1054.71850586,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (12)
    CreateObject(2773,-1861.12402344,45.02636719,1054.71850586,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (13)
    CreateObject(2773,-1863.02270508,45.02712250,1054.71850586,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (14)
    CreateObject(2773,-1864.94458008,45.02712250,1054.71850586,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (15)
    CreateObject(1235,-1888.11303711,55.98415375,1054.80322266,0.00000000,0.00000000,0.00000000); //object(wastebin) (1)
    CreateObject(1235,-1888.38781738,62.83551407,1054.80322266,0.00000000,0.00000000,0.00000000); //object(wastebin) (2)
    CreateObject(1698,-1888.90734863,54.53434753,1054.41870117,0.00000000,90.00000000,0.00000000); //object(esc_step8) (1)
    CreateObject(1698,-1888.87805176,54.51769638,1055.21069336,0.00000000,90.00000000,0.00000000); //object(esc_step8) (2)
    CreateObject(1698,-1888.89416504,54.54641342,1056.00268555,0.00000000,90.00000000,0.00000000); //object(esc_step8) (3)
    CreateObject(1698,-1888.86645508,64.32218170,1054.98486328,0.00000000,90.00000000,0.00000000); //object(esc_step8) (4)
    CreateObject(1698,-1888.93994141,67.62182617,1054.98486328,0.00000000,90.00000000,180.00000000); //object(esc_step8) (5)
    CreateObject(1698,-1888.93994141,70.76735687,1054.98486328,0.00000000,90.00000000,180.00000000); //object(esc_step8) (6)
    CreateObject(1698,-1887.17431641,72.23238373,1054.91870117,0.00000000,90.00000000,90.00000000); //object(esc_step8) (7)
    CreateObject(1698,-1883.87182617,72.23238373,1054.91870117,0.00000000,90.00000000,89.99981689); //object(esc_step8) (8)
    CreateObject(1698,-1883.87487793,72.22385406,1056.21069336,0.00000000,90.00000000,89.99993896); //object(esc_step8) (9)
    CreateObject(1698,-1887.04968262,72.22728729,1056.21069336,0.00000000,90.00000000,90.00000000); //object(esc_step8) (10)
    CreateObject(1698,-1888.93994141,70.78330994,1056.17687988,0.00000000,90.00000000,179.99450684); //object(esc_step8) (11)
    CreateObject(1698,-1888.93994141,67.67572784,1056.17687988,0.00000000,90.00000000,179.99450684); //object(esc_step8) (12)
    CreateObject(1698,-1888.93994141,64.40607452,1054.98486328,0.00000000,90.00000000,179.99450684); //object(esc_step8) (13)
    CreateObject(1698,-1888.94177246,64.42871094,1056.17687988,0.00000000,90.00000000,179.99450684); //object(esc_step8) (14)
    CreateObject(1698,-1889.02587891,54.66683197,1054.90002441,0.00000000,90.00000000,180.00000000); //object(esc_step8) (15)
    CreateObject(1698,-1889.02587891,54.66790390,1056.24096680,0.00000000,90.00000000,179.99450684); //object(esc_step8) (16)
    CreateObject(1698,-1889.02612305,51.38194275,1054.90002441,0.00000000,90.00000000,180.00000000); //object(esc_step8) (20)
    CreateObject(1698,-1889.02807617,51.38884735,1056.24096680,0.00000000,90.00000000,179.99450684); //object(esc_step8) (21)
    CreateObject(1698,-1887.58190918,49.34336853,1054.90002441,0.00000000,90.00000000,269.99993896); //object(esc_step8) (23)
    CreateObject(1698,-1884.43322754,49.34336853,1054.90002441,0.00000000,90.00000000,270.00000000); //object(esc_step8) (24)
    CreateObject(1698,-1881.12988281,49.33965302,1054.90002441,0.00000000,90.00000000,269.99996948); //object(esc_step8) (25)
    CreateObject(1698,-1877.84094238,49.34122467,1054.80004883,0.00000000,90.00000000,270.00000000); //object(esc_step8) (26)
    CreateObject(1698,-1875.77783203,49.32822800,1054.80004883,0.00000000,90.00000000,269.99993896); //object(esc_step8) (27)
    CreateObject(1698,-1887.57629395,49.33166885,1056.24096680,0.00000000,90.00000000,270.00000000); //object(esc_step8) (28)
    CreateObject(1698,-1884.42822266,49.36505890,1056.24096680,0.00000000,90.00000000,270.00000000); //object(esc_step8) (29)
    CreateObject(1698,-1881.13244629,49.32895660,1056.24096680,0.00000000,90.00000000,270.00000000); //object(esc_step8) (30)
    CreateObject(1698,-1879.37670898,49.35331345,1056.14099121,0.00000000,90.00000000,270.00000000); //object(esc_step8) (31)
    CreateObject(1698,-1880.56823730,72.23238373,1054.91870117,0.00000000,90.00000000,89.99981689); //object(esc_step8) (32)
    CreateObject(1698,-1877.27429199,72.23238373,1054.91870117,0.00000000,90.00000000,90.00000000); //object(esc_step8) (33)
    CreateObject(1698,-1874.02868652,72.23238373,1054.91870117,0.00000000,90.00000000,90.00000000); //object(esc_step8) (34)
    CreateObject(1698,-1870.72314453,72.23238373,1054.91870117,0.00000000,90.00000000,90.00000000); //object(esc_step8) (35)
    CreateObject(1698,-1867.42419434,72.23238373,1054.91870117,0.00000000,90.00000000,90.00000000); //object(esc_step8) (36)
    CreateObject(1698,-1864.13549805,72.23238373,1054.91870117,0.00000000,90.00000000,90.00000000); //object(esc_step8) (37)
    CreateObject(1698,-1860.86071777,72.23238373,1054.91870117,0.00000000,90.00000000,89.99993896); //object(esc_step8) (38)
    CreateObject(1698,-1857.56298828,72.23238373,1054.91870117,0.00000000,90.00000000,89.99993896); //object(esc_step8) (39)
    CreateObject(1698,-1854.26208496,72.22385406,1054.91870117,0.00000000,90.00000000,89.99981689); //object(esc_step8) (40)
    CreateObject(1698,-1850.97534180,72.23238373,1054.91870117,0.00000000,90.00000000,90.00000000); //object(esc_step8) (41)
    CreateObject(1698,-1847.66992188,72.23238373,1054.91870117,0.00000000,90.00000000,90.00000000); //object(esc_step8) (42)
    CreateObject(1698,-1844.36267090,72.23238373,1054.91870117,0.00000000,90.00000000,90.00000000); //object(esc_step8) (43)
    CreateObject(1698,-1841.09069824,72.23238373,1054.91870117,0.00000000,90.00000000,90.00000000); //object(esc_step8) (44)
    CreateObject(1698,-1837.80773926,72.23238373,1054.91870117,0.00000000,90.00000000,90.00000000); //object(esc_step8) (45)
    CreateObject(1698,-1834.51550293,72.23238373,1054.91870117,0.00000000,90.00000000,89.99993896); //object(esc_step8) (46)
    CreateObject(1698,-1880.73107910,72.22385406,1056.21069336,0.00000000,90.00000000,90.00000000); //object(esc_step8) (48)
    CreateObject(1698,-1877.47595215,72.22385406,1056.21069336,0.00000000,90.00000000,90.00000000); //object(esc_step8) (49)
    CreateObject(1698,-1874.18310547,72.22385406,1056.21069336,0.00000000,90.00000000,90.00000000); //object(esc_step8) (50)
    CreateObject(1698,-1870.92309570,72.22385406,1056.21069336,0.00000000,90.00000000,90.00000000); //object(esc_step8) (51)
    CreateObject(1698,-1867.66577148,72.22385406,1056.21069336,0.00000000,90.00000000,90.00000000); //object(esc_step8) (52)
    CreateObject(1698,-1864.38085938,72.22385406,1056.21069336,0.00000000,90.00000000,90.00000000); //object(esc_step8) (53)
    CreateObject(1698,-1861.06384277,72.22385406,1056.21069336,0.00000000,90.00000000,90.00000000); //object(esc_step8) (54)
    CreateObject(1698,-1857.76196289,72.22385406,1056.21069336,0.00000000,90.00000000,89.99993896); //object(esc_step8) (55)
    CreateObject(1698,-1854.52221680,72.22385406,1056.21069336,0.00000000,90.00000000,89.99993896); //object(esc_step8) (56)
    CreateObject(1698,-1851.19262695,72.22385406,1056.21069336,0.00000000,90.00000000,90.00000000); //object(esc_step8) (57)
    CreateObject(1698,-1847.92260742,72.22385406,1056.21069336,0.00000000,90.00000000,90.00000000); //object(esc_step8) (58)
    CreateObject(1698,-1844.69616699,72.22385406,1056.21069336,0.00000000,90.00000000,90.00000000); //object(esc_step8) (59)
    CreateObject(1698,-1841.41015625,72.22385406,1056.21069336,0.00000000,90.00000000,90.00000000); //object(esc_step8) (60)
    CreateObject(1698,-1838.14843750,72.22385406,1056.21069336,0.00000000,90.00000000,90.00000000); //object(esc_step8) (61)
    CreateObject(1698,-1834.86047363,72.22980499,1056.21069336,0.00000000,90.00000000,90.00000000); //object(esc_step8) (62)
    CreateObject(1698,-1876.59436035,49.34794617,1057.02038574,0.00000000,90.00000000,270.00000000); //object(esc_step8) (63)
    CreateObject(1698,-1873.36584473,49.38711929,1057.02038574,0.00000000,90.00000000,269.99993896); //object(esc_step8) (64)
    CreateObject(1698,-1870.94274902,49.38352203,1057.02038574,0.00000000,90.00000000,270.00000000); //object(esc_step8) (65)
    CreateObject(1698,-1871.87805176,49.37507629,1055.41870117,90.00000000,167.39562988,192.60443115); //object(esc_step8) (68)
    CreateObject(1698,-1870.55273438,49.36030579,1055.41870117,90.00000000,204.09484863,155.90515137); //object(esc_step8) (69)
    CreateObject(1698,-1869.77990723,48.62730789,1055.41870117,90.00000000,180.00000000,90.00018311); //object(esc_step8) (71)
    CreateObject(1698,-1869.77990723,48.08565140,1055.41870117,90.00000000,180.00549316,89.98904419); //object(esc_step8) (72)
    CreateObject(1698,-1869.77990723,44.27774811,1055.41870117,90.00000000,179.99450684,90.00000000); //object(esc_step8) (73)
    CreateObject(1698,-1869.77990723,43.21319580,1055.41870117,90.00000000,179.99450684,90.00000000); //object(esc_step8) (74)
    CreateObject(1698,-1869.77941895,46.21855164,1054.81872559,0.00000000,90.00000000,180.00000000); //object(esc_step8) (75)
    CreateObject(1698,-1843.19287109,49.38134766,1054.91870117,0.00000000,90.00000000,269.99993896); //object(esc_step8) (76)
    CreateObject(1698,-1843.19982910,49.37181854,1056.21069336,0.00000000,90.00000000,270.00000000); //object(esc_step8) (77)
    CreateObject(1698,-1846.46325684,49.37673187,1054.91870117,0.00000000,90.00000000,270.00000000); //object(esc_step8) (78)
    CreateObject(1698,-1846.44018555,49.37377930,1056.21069336,0.00000000,90.00000000,270.00000000); //object(esc_step8) (79)
    CreateObject(1698,-1849.72802734,49.37474060,1054.91870117,0.00000000,90.00000000,270.00000000); //object(esc_step8) (80)
    CreateObject(1698,-1849.72277832,49.37487030,1056.21069336,0.00000000,90.00000000,270.00000000); //object(esc_step8) (81)
    CreateObject(1698,-1852.39660645,49.37474060,1054.91870117,0.00000000,90.00000000,270.00000000); //object(esc_step8) (82)
    CreateObject(1698,-1852.22326660,49.37487030,1056.21069336,0.00000000,90.00000000,270.00000000); //object(esc_step8) (83)
    CreateObject(1698,-1840.75000000,48.98212433,1055.41870117,90.00000000,190.51979065,169.48028564); //object(esc_step8) (89)
    CreateObject(1698,-1838.23022461,48.96403885,1055.41870117,90.00000000,191.30926514,168.68524170); //object(esc_step8) (90)
    CreateObject(5004,-1839.42651367,48.67517471,1050.52246094,0.00000000,0.00000000,0.00000000); //object(lasrnway6_las) (1)
    CreateObject(1698,-1839.33764648,48.94585037,1054.87536621,90.00000000,0.00000000,0.00000000); //object(esc_step8) (91)
    CreateObject(1698,-1836.73742676,49.33045959,1055.41870117,90.00000000,191.30493164,168.68408203); //object(esc_step8) (92)
    CreateObject(1698,-1835.64477539,49.38006210,1055.41870117,90.00000000,190.51568604,169.47338867); //object(esc_step8) (93)
    CreateObject(1698,-1835.03662109,50.22661209,1055.41870117,90.00000000,180.00000000,269.99993896); //object(esc_step8) (94)
    CreateObject(1698,-1835.02416992,51.58324051,1055.41870117,90.00000000,179.99450684,269.99450684); //object(esc_step8) (95)
    CreateObject(1698,-1835.04772949,52.94724274,1055.41870117,90.00000000,179.99450684,269.99450684); //object(esc_step8) (96)
    CreateObject(1698,-1835.03759766,54.29164124,1055.41870117,90.00000000,179.99450684,269.99450684); //object(esc_step8) (97)
    CreateObject(1698,-1835.03515625,55.67643738,1055.41870117,90.00000000,179.99450684,269.99450684); //object(esc_step8) (98)
    CreateObject(1698,-1835.10681152,63.36177826,1055.41870117,90.00000000,180.00549316,269.97802734); //object(esc_step8) (100)
    CreateObject(1698,-1835.10681152,64.72740173,1055.41870117,90.00000000,180.00549316,269.97802734); //object(esc_step8) (101)
    CreateObject(1698,-1835.10681152,66.00916290,1055.41870117,90.00000000,180.00549316,269.97802734); //object(esc_step8) (102)
    CreateObject(1698,-1835.10681152,67.32913208,1055.41870117,90.00000000,180.00549316,269.97802734); //object(esc_step8) (103)
    CreateObject(1698,-1835.10681152,68.65281677,1055.41870117,90.00000000,180.00549316,269.97802734); //object(esc_step8) (104)
    CreateObject(1698,-1835.10681152,69.98452759,1055.41870117,90.00000000,180.00549316,269.98352051); //object(esc_step8) (105)
    CreateObject(1698,-1835.10681152,71.34382629,1055.41870117,90.00000000,180.00549316,269.97802734); //object(esc_step8) (106)
    CreateObject(2924,-1872.61584473,49.38201141,1055.55041504,0.00000000,0.00000000,0.00000000); //object(kmb_crash3door) (1)
    CreateObject(1651,-1876.20556641,49.45981598,1055.98840332,0.00000000,0.00000000,90.00000000); //object(od_copwindows) (1)
    CreateObject(1536,-1835.15002441,57.72919083,1054.25683594,0.00000000,0.00000000,90.00000000); //object(gen_doorext15) (1)
    CreateObject(1536,-1835.13024902,57.73355484,1054.25683594,0.00000000,0.00000000,270.00000000); //object(gen_doorext15) (2)
    CreateObject(1536,-1835.10131836,61.18941498,1054.25683594,0.00000000,0.00000000,90.00000000); //object(gen_doorext15) (3)
    CreateObject(1536,-1835.14672852,61.21594620,1054.25683594,0.00000000,0.00000000,270.00000000); //object(gen_doorext15) (5)
    CreateObject(7930,-1864.07910156,45.10518265,0.41809082,0.00000000,0.00000000,0.00000000); //object(vgwsavehsedor) (1)
    CreateObject(7930,-1865.16906738,42.77219772,1055.65478516,0.00000000,0.00000000,270.00000000); //object(vgwsavehsedor) (2)
    CreateObject(7930,-1856.08984375,42.77219772,1055.65478516,0.00000000,0.00000000,269.99450684); //object(vgwsavehsedor) (3)
    CreateObject(7930,-1853.81481934,44.91086960,1056.25488281,0.00000000,0.00000000,0.00000000); //object(vgwsavehsedor) (4)
    CreateObject(2754,-1888.17016602,50.06443405,1055.10229492,0.00000000,0.00000000,180.00000000); //object(otb_machine) (1)
    CreateObject(2942,-1888.38745117,66.78991699,1054.84313965,0.00000000,0.00000000,90.00000000); //object(kmb_atm1) (1)
    CreateObject(2169,-1884.32543945,66.54951477,1054.20019531,0.00000000,0.00000000,180.00000000); //object(med_office3_desk_1) (1)
    CreateObject(1808,-1882.82775879,71.60520172,1054.20019531,0.00000000,0.00000000,0.00000000); //object(cj_watercooler2) (1)
    CreateObject(2190,-1885.80627441,66.69077301,1054.99182129,0.00000000,0.00000000,90.00000000); //object(pc_1) (1)
    CreateObject(16151,-1836.10742188,67.39052582,1054.20019531,0.00000000,0.00000000,0.00000000); //object(ufo_bar) (1)
    CreateObject(1536,-1888.77734375,57.77761841,1054.20019531,0.00000000,0.00000000,270.00000000); //object(gen_doorext15) (6)
    CreateObject(1536,-1888.76464844,59.27301025,1054.20019531,0.00000000,0.00000000,270.00000000); //object(gen_doorext15) (7)
    CreateObject(1536,-1888.84399414,61.19133377,1054.20019531,0.00000000,0.00000000,270.00000000); //object(gen_doorext15) (8)
    CreateObject(1536,-1888.86218262,62.69379425,1054.20019531,0.00000000,0.00000000,270.00000000); //object(gen_doorext15) (9)
    CreateObject(2266,-1885.19763184,71.51420593,1056.20019531,0.00000000,0.00000000,0.00000000); //object(frame_wood_5) (1)
    CreateObject(2007,-1884.39526367,71.44107056,1054.20019531,0.00000000,0.00000000,0.00000000); //object(filing_cab_nu01) (1)
    CreateObject(2007,-1885.42431641,71.44409180,1054.20019531,0.00000000,0.00000000,0.00000000); //object(filing_cab_nu01) (2)
    CreateObject(2162,-1887.54602051,71.95593262,1054.20019531,0.00000000,0.00000000,0.00000000); //object(med_office_unit_1) (1)
    CreateObject(1235,-1835.71423340,62.87742996,1054.70324707,0.00000000,0.00000000,0.00000000); //object(wastebin) (3)
    CreateObject(1235,-1835.64941406,55.91028595,1054.70324707,0.00000000,0.00000000,0.00000000); //object(wastebin) (4)

    Закрыл все дырки. Сделал пол оОО. Добавил несколько объектов для украшения.
    Дата: 21.01.2011, Пятница, 20:41:01 | Сообщение # $NUMBER
    Группа: Пользователи
    Сообщений: 13
    Репутация: 0+
    Заказ №2
    Тематики: Огражения на дороге, шлагбауны
    Стример(если есть): Не какой
    Макс количество обьект: Не важно
    Дата: 21.01.2011, Пятница, 20:48:19 | Сообщение # $NUMBER
    Группа: VIP
    Сообщений: 1021
    Репутация: 815+
    Quote (CHASE)
    Заказ №2 Тематики: Огражения на дороге, шлагбауны Стример(если есть): Не какой Макс количество обьект: Не важно

    Заказ принят
    Дата: 21.01.2011, Пятница, 22:26:39 | Сообщение # $NUMBER
    Группа: Забаненые
    Сообщений: 273
    Репутация: 251+
    Quote (CHASE)
    Заказ №2 Тематики: Огражения на дороге, шлагбауны Стример(если есть): Не какой Макс количество обьект: Не важно

    Тебе это по всему лс? Или где то определенно?
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