new PlayerInfo[MAX_PLAYERS][pInfo];
timeconvert(Time, &Minutes, &Seconds, &MSeconds)
{// timeconvert code mainly from Dabombber
new Float:fTime = floatdiv(Time, 60000);
Minutes = floatround(fTime, floatround_tozero);
Seconds = floatround(floatmul(fTime - Minutes, 60), floatround_tozero);
MSeconds = floatround(floatmul(floatmul(fTime - Minutes, 60) - Seconds, 1000), floatround_tozero);
}
enum hInfo
{
Float:hEntrancex,
Float:hEntrancey,
Float:hEntrancez,
И т.д........
};
//===============