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Модератор форума: Gank |
Форум - Сообщество любителей игры GTA:MP » SA-MP Scripting » Скрипты [Filterscripts] » Делаем одевания шлема при сажании на мотоцикл. |
Делаем одевания шлема при сажании на мотоцикл. |
Дата: 30.11.2010, Вторник, 19:43:47 | Сообщение # $NUMBER
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88.000000, 82.000000, 0.000000}, //skin 271 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 272 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 274 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 275 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 276 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 277 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 278 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 279 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 280 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 281 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 282 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 283 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 284 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 285 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 286 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 287 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 288 {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 289 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 290 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 291 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 292 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 293 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 294 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 295 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 296 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 297 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 298 {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} //skin 299 }; public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER) { new vehid = GetPlayerVehicleID(playerid); if(IsABike(vehid)) { new skin = GetPlayerSkin(playerid); SetPlayerAttachedObject(playerid, SLOT, 18645, 2, HelmetPos[skin][0], HelmetPos[skin][1], HelmetPos[skin][2], HelmetPos[skin][3], HelmetPos[skin][4], HelmetPos[skin][5]); } }else{ RemovePlayerAttachedObject(playerid, SLOT); } return 1; } stock IsABike(vehicleid) { new result; new model = GetVehicleModel(vehicleid); switch(model) { case 509, 481, 510, 462, 448, 581, 522, 461, 521, 523, 463, 586, 468, 471: result = model; default: result = 0; } return result; } Теперь при сажании на мотоцикл, на вас будет автоматически одеваться шлем ID:18645 !!!! |
Дата: 07.12.2010, Вторник, 23:13:49 | Сообщение # $NUMBER
Quote (-SliK-) в игре подбором х_Х кстати на все скины одни и теже координаты подойдут спокойно... могут только не подойти немного совсем изза прически например или головного убора не факт... скины есть разного роста, например сравни бабулек в деревне и того же райдера )) |
Дата: 08.12.2010, Среда, 13:27:16 | Сообщение # $NUMBER
Напишите плиз, что куда совать
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