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Модератор форума: Gank  
Делаем одевания шлема при сажании на мотоцикл.
Дата: 30.11.2010, Вторник, 19:43:47 | Сообщение # $NUMBER
Группа: Удаленные
Сообщений:
Репутация: +
Code
#define SLOT 1

new Float:HelmetPos[][6] = {
      {0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000}, //skin 0
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 1
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 2
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 3
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 4
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 5
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 6
      {0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}, //skin 7
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 8
      {0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}, //skin 9
      {0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}, //skin 10
      {0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}, //skin 11
      {0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}, //skin 12
      {0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}, //skin 13
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 14
      {0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 15
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 16
      {0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 17
      {0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 18
      {0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 19
      {0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 20
      {0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 21
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 22
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 23
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 24
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 25
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 26
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 27
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 28
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 29
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 30
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 31
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 32
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 33
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 34
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 35
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 36
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 37
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 38
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 39
      {0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 40
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 41
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 42
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 43
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 44
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 45
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 46
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 47
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 48
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 49
      {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 50
      {0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 51
      {0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 52
      {0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 53
      {0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 54
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 55
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 56
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 57
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 58
      {0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 59
      {0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 60
      {0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 61
      {0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 62
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 63
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 64
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 66
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 67
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 68
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 69
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 70
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 71
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 72
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 73
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 75
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 76
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 78
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 79
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 80
      {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 81
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 82
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 83
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 84
      {0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 85
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 86
      {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 87
      {0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 88
      {0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 89
      {0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 90
      {0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 91
      {0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 92
      {0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 93
      {0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 94
      {0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 95
      {0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 96
      {0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 97
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 98
      {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 99
      {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 100
      {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 101    
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 102
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 103
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 104
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 105
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 106
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 107
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 108
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 109
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 110
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 111
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 112
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 113
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 114
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 115
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 116
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 117
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 118
     {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 119
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 120
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 121
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 122
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 123
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 124
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 125
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 126
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 127
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 128
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 129
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 130
     {0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 131
     {0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 132
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 133
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 134
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 135
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 136
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 137
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 138
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 139
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 140
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 141
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 142
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 143
     {0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 144
     {0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 145
     {0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 146
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 147
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 148
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 150
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 151
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 152
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 153
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 154
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 155
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 156
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 157
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 158
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 159
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 160
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 161
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 162
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 163
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 164
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 165
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 166
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 167
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 168
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 169
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 170
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 171
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 172
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 173
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 174
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 175
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 176
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 177
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 178
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 179
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 180
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 181
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 182
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 183
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 184
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 185
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 186
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 187
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 188
     {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 189
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 190
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 191
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 192
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 193
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 194
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 195
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 196
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 197
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 198
     {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 199   
   {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 200
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 201
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 202
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 203
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 204
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 205
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 206
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 207
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 209
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 210
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 211
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 212
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 213
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 214
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 215
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 216
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 217
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 218
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 219
    {0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 220
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 221
    {0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 222
    {0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 223
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 224
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 225
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 226
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 227
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 228
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 229
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 230
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 231
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 232
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 233
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 234
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 235
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 236
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 237
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 238
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 239
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 240
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 241
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 242
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 243
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 244
    {0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 245
    {0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 246
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 247
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 248
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 249
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 250
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 251
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 252
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 253
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 254
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 255
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 256
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 257
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 258
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 259
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 260
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 261
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 262
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 263
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 264
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 265
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 266
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 267
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 268
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 269
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 270
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 271
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 272
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 274
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 275
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 276
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 277
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 278
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 279
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 280
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 281
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 282
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 283
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 284
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 285
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 286
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 287
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 288
    {0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}, //skin 289
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 290
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 291
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 292
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 293
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 294
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 295
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 296
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 297
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}, //skin 298
    {0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} //skin 299   
};

public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
new vehid = GetPlayerVehicleID(playerid);
if(IsABike(vehid))
{
new skin = GetPlayerSkin(playerid);
SetPlayerAttachedObject(playerid, SLOT, 18645, 2, HelmetPos[skin][0], HelmetPos[skin][1], HelmetPos[skin][2], HelmetPos[skin][3], HelmetPos[skin][4], HelmetPos[skin][5]);
}
}else{
RemovePlayerAttachedObject(playerid, SLOT);
}
return 1;
}

stock IsABike(vehicleid)
{
new result;
new model = GetVehicleModel(vehicleid);
switch(model)
{
case 509, 481, 510, 462, 448, 581, 522, 461, 521, 523, 463, 586, 468, 471: result = model;
default: result = 0;
}
return result;
}

Теперь при сажании на мотоцикл, на вас будет автоматически одеваться шлем ID:18645 !!!!

Дата: 01.12.2010, Среда, 01:49:03 | Сообщение # $NUMBER
Группа: Пользователи
Сообщений: 14
Репутация: 4+
А куда этот код ставить??прост я совсем нешарю.
Дата: 01.12.2010, Среда, 04:20:35 | Сообщение # $NUMBER
Группа: Проверенные
Сообщений: 414
Репутация: 886+
+ всяко)ох***но смотрится)
Дата: 01.12.2010, Среда, 13:58:13 | Сообщение # $NUMBER
Группа: Проверенные
Сообщений: 414
Репутация: 886+
Quote (velix)
Enriko, омг.Тебе охото было сидеть и высчитывать координаты на все 300 скинов?

охото не охото,зато как получилось кульно)
Дата: 01.12.2010, Среда, 23:20:03 | Сообщение # $NUMBER
Группа: Пользователи
Сообщений: 14
Репутация: 4+
У меня непашит..Если невпадлу зделай файл и выложи на скачку.плз
Дата: 02.12.2010, Четверг, 02:15:29 | Сообщение # $NUMBER
Группа: Пользователи
Сообщений: 14
Репутация: 4+
ясно у меня 0.3b жаль
Дата: 02.12.2010, Четверг, 14:06:49 | Сообщение # $NUMBER
Группа: Пользователи
Сообщений: 14
Репутация: 4+
вот я перешёл ро этой сылке скачас для linux/..Но там в скобках намисыно 50тграков.Это тип максимум?
Дата: 02.12.2010, Четверг, 15:56:05 | Сообщение # $NUMBER
Группа: Проверенные
Сообщений: 134
Репутация: 74+
спС!! Труд Пис*ец С мя
Дата: 04.12.2010, Суббота, 01:59:57 | Сообщение # $NUMBER
Группа: Пользователи
Сообщений: 67
Репутация: -47+
Я нуб!
ахаха кул идея
Дата: 06.12.2010, Понедельник, 23:32:40 | Сообщение # $NUMBER
Группа: Пользователи
Сообщений: 67
Репутация: -47+
Я нуб!
так легкож :D
Дата: 07.12.2010, Вторник, 00:24:52 | Сообщение # $NUMBER
Группа: Проверенные
Сообщений: 132
Репутация: 33+
в игре подбором х_Х кстати на все скины одни и теже координаты подойдут спокойно... могут только не подойти немного совсем изза прически например или головного убора
Дата: 07.12.2010, Вторник, 23:13:49 | Сообщение # $NUMBER
Группа: Пользователи
Сообщений: 12
Репутация: 5+
Quote (-SliK-)
в игре подбором х_Х кстати на все скины одни и теже координаты подойдут спокойно... могут только не подойти немного совсем изза прически например или головного убора

не факт... скины есть разного роста, например сравни бабулек в деревне и того же райдера ))

Дата: 08.12.2010, Среда, 00:14:08 | Сообщение # $NUMBER
Группа: Проверенные
Сообщений: 132
Репутация: 33+
DeXTeR, по отношению к скину координаты одни и те же будут, специально попробовал даже, тем более ты цепляешь к голове к одинаковым координатам
Дата: 08.12.2010, Среда, 06:21:47 | Сообщение # $NUMBER
Группа: Проверенные
Сообщений: 66
Репутация: 6+
Спасибо. Для моего мода Role Play подойдёт.
Дата: 08.12.2010, Среда, 13:27:16 | Сообщение # $NUMBER
Группа: Пользователи
Сообщений: 28
Репутация: 0+
Напишите плиз, что куда совать
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