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Форум - Сообщество любителей игры GTA:MP » SA-MP Scripting » Карты[MAP] » [MAP] Ресторан на воде |
[MAP] Ресторан на воде |
Дата: 23.06.2011, Четверг, 11:39:39 | Сообщение # $NUMBER
Автор: Eazy_Jc_StaR Объектов: 117 Code CreateObject(9946,354.59298700,450.83285500,0.96511400,0.00000000,0.00000000,0.00000000); //object(2) CreateObject(12843,335.93179300,464.11257900,1.08230100,0.00000000,0.00000000,89.99998128); //object(8) CreateObject(12844,336.12750200,461.15081800,3.05801000,0.00000000,0.00000000,89.99998128); //object(9) CreateObject(1495,331.13058500,454.89382900,1.07614400,0.00000000,0.00000000,89.99998128); //object(10) CreateObject(983,330.91568000,450.98468000,1.76585600,0.00000000,0.00000000,0.00000000); //object(11) CreateObject(983,330.91461200,444.59634400,1.76585600,0.00000000,0.00000000,0.00000000); //object(12) CreateObject(983,330.91497800,438.21804800,1.76585600,0.00000000,0.00000000,0.00000000); //object(13) CreateObject(983,330.91876200,435.03018200,1.76585600,0.00000000,0.00000000,0.00000000); //object(14) CreateObject(983,344.03314200,469.13235500,1.76585600,0.00000000,0.00000000,89.99998128); //object(15) CreateObject(982,343.23294100,432.07394400,1.76585600,0.00000000,0.00000000,89.99998128); //object(16) CreateObject(982,365.61618000,432.06033300,1.76585600,0.00000000,0.00000000,89.99998128); //object(17) CreateObject(982,378.44894400,444.89382900,1.76585600,0.00000000,0.00000000,0.00000000); //object(18) CreateObject(982,378.43542500,456.11566200,1.76585600,0.00000000,0.00000000,0.00000000); //object(19) CreateObject(17068,369.11206100,479.87918100,1.30998800,0.00000000,0.00000000,0.00000000); //object(18) CreateObject(983,375.27298000,469.03460700,1.76585600,0.00000000,0.00000000,89.99998128); //object(19) CreateObject(983,373.66482500,469.02218600,1.76585600,0.00000000,0.00000000,89.99998128); //object(20) CreateObject(984,353.60641500,469.12677000,1.71898100,0.00000000,0.00000000,89.99998128); //object(22) CreateObject(983,363.17834500,469.13110400,1.76585700,0.00000000,0.00000000,89.99998128); //object(24) CreateObject(983,364.77481100,469.14621000,1.76585600,0.00000000,0.00000000,89.99998128); //object(25) CreateObject(1523,331.27063000,456.40689100,1.07627100,0.00000000,0.00000000,-89.99998128); //object(19) CreateObject(16151,332.69186400,459.82498200,1.48053200,0.00000000,0.00000000,-179.99996255); //object(21) CreateObject(1545,331.71185300,460.99218800,2.71430300,0.00000000,0.00000000,89.99998128); //object(22) CreateObject(1541,331.66186500,461.96777300,2.73425100,0.00000000,0.00000000,-89.99998128); //object(23) CreateObject(1543,333.54480000,460.95806900,2.08143900,0.00000000,0.00000000,0.00000000); //object(24) CreateObject(1544,333.54238900,460.79708900,2.08177600,0.00000000,0.00000000,0.00000000); //object(25) CreateObject(1546,333.69390900,460.91006500,2.17508000,0.00000000,0.00000000,0.00000000); //object(26) CreateObject(1510,333.56149300,457.91815200,2.11773800,0.00000000,0.00000000,0.00000000); //object(27) CreateObject(1509,333.44305400,457.68240400,2.28340600,0.00000000,0.00000000,0.00000000); //object(28) CreateObject(1455,333.45672600,458.09396400,2.15764000,0.00000000,0.00000000,0.00000000); //object(29) CreateObject(1485,333.41391000,458.00659200,2.14657300,0.00000000,0.00000000,-22.49999532); //object(31) CreateObject(956,331.99481200,465.23162800,1.49279200,0.00000000,0.00000000,90.00009587); //object(32) CreateObject(955,332.05239900,466.44589200,1.48534900,0.00000000,0.00000000,89.99998128); //object(35) CreateObject(2222,333.61547900,458.74823000,2.17430900,0.00000000,0.00000000,0.00000000); //object(36) CreateObject(2427,331.62161300,456.52401700,2.10341500,0.00000000,0.00000000,89.99998128); //object(37) CreateObject(2768,333.60156300,461.13461300,2.14826700,0.00000000,0.00000000,0.00000000); //object(40) CreateObject(1215,341.25250200,468.83282500,1.64662500,0.00000000,0.00000000,0.00000000); //object(43) CreateObject(1215,367.94589200,468.78237900,1.64662500,0.00000000,0.00000000,0.00000000); //object(44) CreateObject(1215,370.61096200,468.84774800,1.64662500,0.00000000,0.00000000,0.00000000); //object(45) CreateObject(1215,341.50961300,454.47857700,1.64662500,0.00000000,0.00000000,0.00000000); //object(46) CreateObject(1215,331.29669200,465.82711800,1.64662500,0.00000000,0.00000000,-0.85943669); //object(48) CreateObject(1215,331.24850500,458.40072600,1.65310300,0.00000000,0.00000000,0.00000000); //object(49) CreateObject(1231,332.45373500,433.88128700,3.81269500,0.00000000,0.00000000,0.00000000); //object(50) CreateObject(1231,332.38269000,452.89605700,3.81269500,0.00000000,0.00000000,0.00000000); //object(51) CreateObject(1574,332.06906100,467.50027500,1.12042100,0.00000000,0.00000000,0.00000000); //object(53) CreateObject(2430,331.63687100,458.64032000,3.87724700,0.00000000,0.00000000,89.99998128); //object(56) CreateObject(2714,340.95993000,467.80828900,2.38514100,0.00000000,0.00000000,89.99998128); //object(57) CreateObject(1432,335.30917400,451.82769800,1.21410300,0.00000000,0.00000000,0.00000000); //object(58) CreateObject(1432,339.04776000,448.35324100,1.21410300,0.00000000,0.00000000,0.00000000); //object(59) CreateObject(1432,335.65353400,445.08908100,1.21410300,0.00000000,0.00000000,0.00000000); //object(60) CreateObject(1432,340.59014900,443.19110100,1.21410300,0.00000000,0.00000000,0.00000000); //object(61) CreateObject(1432,335.51525900,440.46334800,1.21410300,0.00000000,0.00000000,0.00000000); //object(62) CreateObject(1432,340.22970600,437.32251000,1.21410300,0.00000000,0.00000000,0.00000000); //object(63) CreateObject(1432,335.41949500,435.27761800,1.21410300,0.00000000,0.00000000,0.00000000); //object(64) CreateObject(638,332.48837300,435.84805300,1.77933500,0.00000000,0.00000000,0.00000000); //object(67) CreateObject(638,332.49157700,441.10961900,1.77933500,0.00000000,0.00000000,0.00000000); //object(68) CreateObject(638,332.53710900,446.71472200,1.77933500,0.00000000,0.00000000,0.00000000); //object(69) CreateObject(640,376.88607800,463.59338400,1.77933500,0.00000000,0.00000000,0.00000000); //object(70) CreateObject(640,376.94253500,455.59664900,1.77933500,0.00000000,0.00000000,0.00000000); //object(71) CreateObject(640,376.86007700,448.44421400,1.77933500,0.00000000,0.00000000,0.00000000); //object(72) CreateObject(640,376.94290200,441.62976100,1.77933500,0.00000000,0.00000000,0.00000000); //object(73) CreateObject(1231,377.01544200,467.67150900,3.81269500,0.00000000,0.00000000,0.00000000); //object(74) CreateObject(1231,376.83163500,434.28698700,3.81269500,0.00000000,0.00000000,0.00000000); //object(75) CreateObject(638,376.99530000,436.32440200,1.77933500,0.00000000,0.00000000,0.00000000); //object(76) CreateObject(638,332.52420000,452.27026400,1.77933500,0.00000000,0.00000000,0.00000000); //object(77) CreateObject(639,334.20971700,454.11257900,4.03456700,0.00000000,0.00000000,89.99998128); //object(79) CreateObject(639,337.51129200,454.11257900,4.11972000,0.00000000,0.00000000,89.99998128); //object(81) CreateObject(948,340.22464000,467.51178000,1.08161700,0.00000000,0.00000000,0.00000000); //object(82) CreateObject(948,340.22384600,454.87286400,1.08809500,0.00000000,0.00000000,0.00000000); //object(83) CreateObject(1623,340.93197600,455.22680700,5.64981700,0.00000000,0.00000000,179.99996255); //object(84) CreateObject(1646,373.60272200,434.24783300,1.41973100,0.00000000,0.00000000,179.99996255); //object(86) CreateObject(1645,371.45803800,434.26629600,1.41444900,0.00000000,0.00000000,179.99996255); //object(87) CreateObject(1646,369.15997300,434.27365100,1.41973100,0.00000000,0.00000000,179.99996255); //object(88) CreateObject(1647,366.76040600,434.37957800,1.32395800,0.00000000,0.00000000,0.00000000); //object(89) CreateObject(1646,364.56127900,434.35760500,1.41973000,0.00000000,0.00000000,180.00001985); //object(90) CreateObject(1752,331.64663700,457.53854400,3.00335300,0.00000000,0.00000000,112.49997660); //object(92) CreateObject(1723,340.07876600,458.16702300,1.08034800,0.00000000,0.00000000,-89.99998128); //object(93) CreateObject(1723,338.94711300,455.23199500,1.08682600,0.00000000,0.00000000,179.99996255); //object(94) CreateObject(1724,340.01385500,461.28060900,1.08031100,0.00000000,0.00000000,-89.99998128); //object(95) CreateObject(1819,339.53396600,458.85870400,1.08209300,0.00000000,0.00000000,0.00000000); //object(96) CreateObject(1487,340.23648100,459.18283100,1.79520900,0.00000000,0.00000000,0.00000000); //object(97) CreateObject(1510,340.16796900,459.46630900,1.60954100,0.00000000,0.00000000,0.00000000); //object(98) CreateObject(1485,340.04153400,459.50705000,1.63350300,0.00000000,0.00000000,0.00000000); //object(99) CreateObject(1543,339.88952600,459.29306000,1.59324200,0.00000000,0.00000000,0.00000000); //object(100) CreateObject(1667,339.92651400,459.45602400,1.68633300,0.00000000,0.00000000,0.00000000); //object(101) CreateObject(2100,340.47961400,463.64193700,1.08149700,0.00000000,0.00000000,-89.99998128); //object(102) CreateObject(9833,353.47695900,450.27325400,4.28484500,0.00000000,0.00000000,0.00000000); //object(85) CreateObject(983,353.97119100,447.33065800,1.76585600,0.00000000,0.00000000,89.99998128); //object(86) CreateObject(983,350.75824000,450.53631600,1.76585600,0.00000000,0.00000000,0.00000000); //object(87) CreateObject(983,357.18884300,450.53439300,1.76585600,0.00000000,0.00000000,0.00000000); //object(88) CreateObject(983,354.00082400,453.72122200,1.76585600,0.00000000,0.00000000,89.99998128); //object(89) CreateObject(647,355.87005600,452.14419600,2.91421700,0.00000000,0.00000000,0.00000000); //object(90) CreateObject(647,356.12844800,448.45352200,2.91421700,0.00000000,0.00000000,0.00000000); //object(91) CreateObject(647,352.10604900,448.80542000,2.91421700,0.00000000,0.00000000,0.00000000); //object(92) CreateObject(647,352.58493000,452.01297000,2.91421700,0.00000000,0.00000000,0.00000000); //object(93) CreateObject(1368,358.47534200,449.16561900,1.77203800,0.00000000,0.00000000,89.99998128); //object(94) CreateObject(1368,358.47033700,452.13681000,1.77203800,0.00000000,0.00000000,89.99998128); //object(95) CreateObject(1368,355.60534700,455.04303000,1.77203800,0.00000000,0.00000000,180.00001985); //object(96) CreateObject(1368,352.68267800,455.03765900,1.77203800,0.00000000,0.00000000,180.00001985); //object(97) CreateObject(1368,349.72894300,452.22457900,1.77203800,0.00000000,0.00000000,-89.99998128); //object(98) CreateObject(1368,349.73907500,449.36853000,1.77203800,0.00000000,0.00000000,-89.99998128); //object(99) CreateObject(1368,352.31344600,446.29110700,1.77203800,0.00000000,0.00000000,0.00000000); //object(100) CreateObject(1368,355.31469700,446.27081300,1.77203800,0.00000000,0.00000000,0.00000000); //object(101) CreateObject(1637,362.07373000,434.80645800,2.36857700,0.00000000,0.00000000,89.99998128); //object(103) CreateObject(2404,360.17205800,435.74575800,2.33253400,0.00000000,0.00000000,179.99996255); //object(105) CreateObject(2405,359.42739900,435.78436300,2.33253400,0.00000000,0.00000000,180.00001985); //object(106) CreateObject(2406,358.60342400,435.78387500,2.33253400,0.00000000,0.00000000,180.00001985); //object(107) CreateObject(1461,367.11639400,468.98053000,1.88351500,0.00000000,0.00000000,0.00000000); //object(108) CreateObject(16779,336.03579700,461.22695900,5.02611700,0.00000000,0.00000000,0.00000000); //object(112) CreateObject(3461,371.37768600,469.43008400,2.65731300,0.00000000,0.00000000,0.00000000); //object(113) CreateObject(3461,366.83789100,469.31988500,2.65731300,0.00000000,0.00000000,0.00000000); //object(114) CreateObject(1481,357.61816400,434.37570200,1.78542700,0.00000000,0.00000000,-89.99998128); //object(117) CreateObject(643,363.33178700,455.47934000,1.55277300,0.00000000,0.00000000,0.00000000); //object(118) CreateObject(643,368.45242300,451.96191400,1.55277300,0.00000000,0.00000000,0.00000000); //object(119) CreateObject(643,363.99704000,446.00677500,1.55277300,0.00000000,0.00000000,0.00000000); //object(120) CreateObject(643,369.46463000,458.53405800,1.55277300,0.00000000,0.00000000,0.00000000); //object(121) CreateObject(643,370.45715300,445.83975200,1.55277300,0.00000000,0.00000000,0.00000000); //object(122) CreateObject(643,361.80502300,460.31326300,1.55277300,0.00000000,0.00000000,0.00000000); //object(123) |
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